RIVAGE PM Firmware V5.12 (Previous version)

RIVAGE PM Firmware / Editor / StageMix Compatibility

Follow the version compatibility chart in the link below to make sure that all firmware versions are compatible with CS-R10, CS-R10-S, CSD-R7, CS-R5, CS-R3, DSP-R10, DSP-RX, DSP-RX-EX, RPio622, RPio222, RIVAGE PM Editor, RIVAGE PM StageMix, and MonitorMix when you operate the RIVAGE PM system. Using an unsupported Editor/firmware combination may result in unexpected behavior.

For TWINLANe network cards to be updated simultaneously with their host device (HY256-TL, HY256-TL-SMF), install them into a corresponding slot. If any additional cards are installed after performing the update, please execute the update program again.
To update a Dante card (HY144-D, HY144-D-SRC), use the Dante Firmware Update Manager or the Dante Updater of Dante Controller.

RIVAGE PM/CL/QL/R/Tio Compatibility

Dante I/O Supported device information

Fixed Bugs in V5.12

  • Fixed a problem in which some scenes would not recall with V5.10 and V5.11, and the following error message was displayed: "Cannot recall!! (Sync Not Finished)". Please note, this same error massage may still be displayed when attempting to recall certain scenes after executing Global Paste. In this case please wait for the paste to complete and then proceed as normal.
  • Fixed a problem which resulted in an incorrect channel status for AES/EBU signals output from the following MY cards when installed in DSP-RX/RX-EX engines: MY8-AE, MY8-AE96, MY8-AE96S and MY16-AE.
  • Fixed a very rare problem in which control surface software would abnormally terminate when Mix Minus was in use and a specific bus was selected as a send destination on a Channel Overview screen.

New features in V5.10

  • Factory preset libraries have been added to the following effect plug-ins.
    Dual Pitch, Gate Reverb, Reverb, REV-X
    Amp Simulate, Analog Delay, Auto Pan, Chorus, Delay LCR
    DynaFilter, DynaFlange, DynaPhaser, Early Reflections
    Flange, Max100, ModFilter, Mono Delay, Phaser, Ring Mod
    Rotary, Stereo Delay, Symphonic, Tremolo, VintagePhaser
  • RUio16-D has been added to the Supported Devices list in SYSTEM CONFIG.

Improvements and Changes in V5.10

  • Made the following improvements to Global Paste -
    • Scene recall and other related operations can now be actioned during Global Paste processing.
    • If a destination scene that has not yet been pasted to is recalled during Global Paste processing, the scene data prior to processing will be recalled.
    • Added an Automatic follow for Current Scene button to the GLOBAL PASTE destination scene list.
    • The destination scene selection is now automatically cleared after Global Paste is executed for manually selected destination scenes. This does not apply to Scene Groups.
  • Improved overall scene recall performance.
  • Some GUI improvements for CS-R10, CS-R10-S, and CSD-R7 control surfaces.
  • Manual channel fader operations now result in smoother audio level changes.
  • When Plug-ins mounted in a recalled Scene are the same as in the previous Scene and a plug-in view is displayed during a scene recall, the plug-in view will remain constant during the recall.
  • PRE D.GAIN meter point has been changed so that the PLAYBACK signal level during Virtual Sound Check will be displayed.
  • “DSP ACTIVATE A/B” has been removed from the USER DEFINED KEY menu, to avoid operational errors.
  • When different input ports are patched to INPUT A and INPUT B, the unselected input ports will not contribute to the 256 limit for input patches on the TWINLANe card.
  • The PRE D.GAIN meter on the SELECTED CHANNEL VIEW screen is now always displayed, even when a source with no Head Amp is patched to the channel.

Fixed Bugs in V5.11

  • Solved a problem in which CUE keys were not lit/unlit correctly when CUE OPERATION MODE was set to BAY and the CUE A/B settings were varied among the bays.

Fixed Bugs in V5.10

  • Solved a problem with multiple DSP engines connected (V5.00 to V5.03), in which output patches to a RY16-DA card could be repeatedly re-patched when conflicting patches are made from multiple DSP engines to the same RY16-DA card.
  • Solved a problem with CS-R3, in which two SEND LEVEL knobs would appear on the OVERVIEW screen after the console is power cycled or a settings file is loaded, instead of showing PAN & SEND for stereo MIX or MATRIX buses.
  • Solved a problem with the CS-R10-S, CSD-R7 and CS-R3 that could cause the DCA/MUTE assignment to appear incorrectly on the OVERVIEW screen.
  • Solved a problem that could cause MIDI Rx messages to be missed.
  • Solved a problem in which MIDI Control Changes assigned to input channel HPF and LPF may not be transmitted.
  • Solved a problem in which SRC was controllable for MY cards which do not include SRC functions.
  • Solved a problem in which the RTA would disappear if channels were switched frequently within a short period of time while the RTA was being displayed.
  • Solved a problem in which audio output from MONITOR A/B would stop for several seconds during the first DSP switchover after power-on of the DSP mirroring system.
  • Solved a problem in which, when MONITOR or CUE was assigned to a custom fader, the numeric display in the channel name area would not be updated until the fader was released.

Known Issue

  • On CS-R5 only, a problem has been found in which faders sometimes do not move to correct positions when switching between fader layers. To avoid this issue, please be sure to update the FADER TOUCH SENSITIVITY value to 1 (weakest) every time the console is started. Even if the value is 1 at start-up, change it to 2 and then back to 1. This issue will be fixed in the next version.
  • On CS-R3 only, a problem has been found in which pressing the HOME key when nothing is bookmarked to the key can cause the current selected channel to be un-selected and the system may then be forced to restart. If you have pressed the HOME key, continue by pressing a SEL key to select one of the channels. To avoid this issue, please be sure to add a bookmark to the HOME key.
  • A problem was found with multiple DSP engines connected. Rebooting any DSP engine can affect output patches of other DSP engines even if WITH RECALL is disabled for any RY16-DA card via the rebooted DSP engine. This issue can occur upon initial reboot of a DSP engine after initializing the system or loading a project file. Should it occur, please recall an appropriate scene on the DSP engine with WITH RECALL enabled for RY16-DA cards in order to restore the correct patching.

Notices in version updating

  • When updating CS-R5 from V4.00, the touch panels may not respond when the update is completed. If this happens, skip the proper shutdown procedure and turn the power switches off and back on again. The console will operate normally once correctly updated to V5.00.
  • When updating console or DSP firmware, the progress bar may stop or the update may close with an error. If this continues for 10 minutes or longer, turn the power to the device off and on, and then retry the firmware update.
  • It is not possible to update DSP-RX(-EX) when using DSP Mirroring and the engine is in ‘Standby’ state. Please set DSP-RX(-EX) to ‘Active’ state and then proceed with the update.
  • The project file saving method has been changed from V1.20.
    When loading a project file saved by V1.16 or earlier, the patching of plug-ins may be unintentionally removed. If this happens, manually patch them again.
  • When loading a project file saved by V1.21 and earlier, the RACK Focus status indicator on the SCENE screen may not light even if effect plug-ins or GEQs are the target of Focus Recall. To indicate the Focus status properly, open the SCENE SETUP (FOCUS) pop-up screen once, and then close it. After doing this, save the revised project file to remove this problem in the future.

Notices in version downgrading

  • Do not load a project file saved by V1.51 and later to a system running V1.21 and earlier. When loading, all plug-ins will be un-mounted in all Scenes including the current memory. In this case, re-mounting and setting up of parameters will be required.
  • When downgrading the firmware, be sure to initialize all systems after downgrading.
  • When loading data including the MixToInput settings of the V3.00 system, the MixToInput function will work in RIVAGE PM systems even of less than V3.00. However, be careful of the possibility of unwanted signal loops, etc.

Notices for usage

  • The RIVAGE PM can only play back MP3 and WAV files whose file name is no longer than 60 single-byte characters or 20 double-byte characters excluding the extension. Please note that a file name exceeding this limit will not appear in the list on the RECORDER window.
  • An error dialog “Console Network ring connection open! Check cable connection.” may rarely be displayed when the sampling rate is changed on the WORD CLOCK screen. However, it does not affect the actual operation.
  • When INPUT patching is performed with the maximum number of channels of the HY256-TL or HY256-TL-SMF card exceeding 256, it appears to be correctly patched but no patch is established and no audio is input.
  • In rare cases, a “DSP Disconnected!” message could be shown. If the message appears, take the following course of action:
    1. Re-Sync manually. Check this first for the fastest possible recovery (Doesn’t apply to RIVAGE PM7).
    2. If that doesn’t solve the problem, use the [RESET] button on the back of the console (Operations 1 and 2 do not mute the audio).
    3. If that doesn’t solve the problem, restart the console.
    4. If that doesn’t solve the problem, restart the DSP Engine (Doesn’t apply to RIVAGE PM7) (Operations 3 and 4 mute the audio).
  • If you recall a Scene in which a very high HA gain was set, from a scene having a low HA gain, even if no signal is patched, a very loud pink noise signal is occasionally output for a few seconds.
  • When a certain type of USB keyboard is connected to the console, the following message may appear:
    You must restart your computer to apply these changes [Restart Now] [Restart Later]
    If this message is shown, remove this USB keyboard. It is not compatible with the console and cannot be used. The console does not need to be restarted.
  • When a DSP mirroring failover occurs and the DSP engine B is set to active while the DSP engine A is the word clock leader and is still powered on, the Word Clock leader will not change automatically. To prevent audio dropouts, do not turn off the power of the DSP engine A even after a failover occurs.
  • The channel name LCD cannot display unsupported characters such as Japanese kanji used in the Dante channel labels.
  • If there are multiple DSPs in the same TWINLANe ring, or multiple HY144-D or HY144-D-SRC cards in the same Dante network in one DSP, only one of the cards should be enabled for SYNC TO EXTERNAL and that card should be set as the PTP LEADER.
  • The Dante Domain Manager (DDM) SMPTE flow is displayed as AES67 to patch. There is no problem in the actual operation.

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